ผลต่างระหว่างรุ่นของ "ผู้ใช้:Gm ant/กระบะทราย"

เนื้อหาที่ลบ เนื้อหาที่เพิ่ม
Gm ant (คุย | ส่วนร่วม)
ไม่มีความย่อการแก้ไข
Gm ant (คุย | ส่วนร่วม)
ไม่มีความย่อการแก้ไข
บรรทัด 4:
|logo= Xbox 360 full logo.svg
|logo caption=
|image=[[File:Xbox-360-Pro-wController.jpg|85px|ช้าย: เอกซ์บอกซ์ 360 รุ่น Elite กลาง: เอกซ์บอกซ์ 360 รุ่น S และตัวควบคุมแบบใหม่ ขวา: เอกซ์บอกซ์ 360 รุ่น E และตัวควบคุมแบบใหม่]]
|image=[[File:Xbox-360-Pro-wController.jpg|85px|Left: Xbox 360 Elite, Center: Xbox 360 S and new-style controller, Right: Xbox 360 E and new-style controller]][[File:Xbox-360S-Console-Set.jpg|85px|Left: Xbox 360 Elite, Center: Xbox 360 S and new-style controller, Right: Xbox 360 E and new-style controller]][[File:Microsoft-Xbox-360-E-wController.jpg|85px|Left: Xbox 360 Elite, Center: Xbox 360 S and new-style controller, Right: Xbox 360 E and new-style controller]]
[[File:Xbox-360S-Console-Set.jpg|85px|ช้าย: เอกซ์บอกซ์ 360 รุ่น Elite กลาง: เอกซ์บอกซ์ 360 รุ่น S และตัวควบคุมแบบใหม่ ขวา: เอกซ์บอกซ์ 360 รุ่น E และตัวควบคุมแบบใหม่]][[File:Microsoft-Xbox-360-E-wController.jpg|85px|ช้าย: เอกซ์บอกซ์ 360 รุ่น Elite กลาง: เอกซ์บอกซ์ 360 รุ่น S และตัวควบคุมแบบใหม่ ขวา: เอกซ์บอกซ์ 360 รุ่น E และตัวควบคุมแบบใหม่]]
<!-- the caption only needs to mention the logo if it requires identification, like if there are multiple logos -->
|caption ='''Left:ช้าย''': Original model Xboxเอกซ์บอกซ์ 360 รุ่น Premium (20052548)'''<br />Center:'''กลาง''': Redesignedเอกซ์บอกซ์ slim360 model Xbox 360รุ่น S (20102553)''' <br />Right: '''ขวา''': Latest model Xboxเอกซ์บอกซ์ 360 รุ่น E (20132556)
<!-- the caption only needs to mention the logo if it requires identification, like if there are multiple logos -->
|developer=[[Microsoftไมโครซอฟท์]]
|manufacturer=เฟล็กซ์ทรอนิกส์ วิสทรันซิ เลซติกา
|manufacturer=[[Flextronics]], [[Wistron Corporation|Wistron]], [[Celestica]], และ [[Foxconnฟ็อกซ์คอนน์]]<ref>{{cite web|url=http://www.businessweek.com/innovate/content/aug2005aug2005/id20050816_595546id20050816_595546.htm |title=Xbox 360 Manufacturers Revealed |date=August 16, 2005 |accessdate=August 19, 2010 |work=Bloomberg Businessweek |first=David |last=Radd |deadurl=yes |archiveurl=https://web.archive.org/web/20100817072333/http://www.businessweek.com/innovate/content/aug2005aug2005/id20050816_595546id20050816_595546.htm |archivedate=August 17, 2010 }}</ref><ref>{{cite web|last=Ashcraft |first=Brian |url=http://www.kotaku.com.au/2010/11/report-foxconn-workers-protest-over-pay-foxconn-denies-protest/#more-424340 |title=Report: Foxconn Denies Protest Over Pay &#124; Kotaku Australia |publisher=Kotaku.com.au |date=November 19, 2010 |accessdate=October 23, 2011}}</ref>
|family=[[Xbox]]
|family=[[เอกซ์บอกซ์]]
|type=[[Home video game console]]
|type=[[เครื่องเล่นวิดีโอเกม]]
|generation=[[Seventh generation of video game consoles|Seventh generation]]
|generation=[[เครื่องเล่นวิดีโอเกมยุคที่ 7]]
|lifespan=2005–20162548–2559
|discontinued = {{Video game release|WWทั่วโลก|April 20, 2016เมษายน 2559<ref name="360discontinuation360discontinuation">{{cite web|url=http://news.xbox.com/2016/04/20/xbox-360-celebrating-10-years/|title=Achievement Unlocked: 10 Years – Thank You, Xbox 360|work=Xbox Wire|accessdate=January 22, 2017}}</ref>}}
|media=[[DVD]], [[compact disc|CD]], [[Xbox Live Arcade|digital distribution]]<br />
|media=[[ดีวีดี]], [[ซีดี]], [[เอกซ์บอกซ์ ไลฟ์ อาร์เคด|การวางจำหน่ายแบบดิจิทัล]]<br />
'''Add-on:''' [[HD DVD]] <small>(''discontinued'')</small>
'''ส่วนเสริม:''' [[HD DVD]] <small>(''ยุติการให้บริการ'')</small>
|os=[[Xbox 360 system software]]
|storage={{Collapsible list
|title=สื่อบันทึกข้อมูล
|title=Storage media
|
* [[hard disk drive|Detachable Hard Drivesฮาร์ดดิสก์]]<br /> <small>20, 60, 120 orหรือ 250&nbsp;GB กิกะไบต์ (older modelsรุ่นเก่า); 250 orหรือ 320&nbsp;GB กิกะไบต์ (Xboxของเอกซ์บอกซ์ 360 Sรุ่น modelsS)</small>
* [[Memory cards in video game consoles|Memory Cards การ์ดหน่วยความจำ]](Removableถอดได้)]] <small>(Original design onlyรุ่นดั้งเดิมเท่านั้น)</small><br /><small>64&nbsp;MB, เมกะไบต์ 256&nbsp;MB, เมกะไบต์ และ 512&nbsp;MB เมกะไบต์</small>
* ชิปบนเมนบอร์ด
* On-board storage chip
** รุ่นอาร์เคด <br /><small>256 เมกะไบต์ และ 512 เมกะไบต์</small>
** Arcade Consoles <small>(later models)</small><br /><small>256&nbsp;MB, 512&nbsp;MB</small>
** Budget level "Xboxเอกซ์บอกซ์ 360 รุ่นราคาถูกของรุ่น S" consoles:<br /><small>4&nbsp;GB กิกะไบต์</small>
* ที่เก็บข้อมูลแบบยูเอสบี (ต้องอัพเดทซอฟท์แวร์ของระบบ)<br /><small>1-32 กิกะไบต์</small>
* USB storage device (requires system software update)<br /><small>1&nbsp;GB to 32&nbsp;GB</small>
* Cloud storageบริการพื้นที่เก็บไฟล์บนอินเทอร์เน็ต (requiresต้องเป็นสมาชิกประเภทเอกซ์บอกซ์ Xboxไลฟ์ LIVE Gold Membershipโกลด์)<br /><small>2&nbsp;GB กิกะไบต์ </small><ref>{{cite web|url=http://www.psu.com/forums/showthread.php/285022-Xbox-360-Cloud-Storage-Size-Revealed?p=5712128 |title=Xbox 360 Cloud Storage Size Revealed |publisher=Psu.com |accessdate=September 19, 2012}}</ref>
}}
|display=
{{Collapsible list
|title=รูปแบบการส่งภาพวิดีโอ
|title=Video output formats
|
* [[Composite video]]สายสัญญาณภาพ<br /><small>[[480i480i]], [[PAL|576i576i]]&nbsp;(PAL)</small>
* [[S-Video]]<br /><small>480i, 576i&nbsp;(PAL)</small>
* RGB [[SCART]]<br /><small>480i, 576i&nbsp;(PAL)</small>
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===Accessories===
{{Main article|Xbox 360 accessories}}
 
Many accessories are available for the console, including [[Xbox 360 Controller|both wired and wireless controllers]], faceplates for customization, headsets for chatting, a [[Xbox Live Vision|webcam]] for video chatting, [[dance pad|dance mats]] and [[Gamercize]] for exercise, three sizes of [[Xbox 360 accessories#Memory units|memory units]] and five sizes of [[hard disk drive|hard drives]] (20, 60, 120, 250 (initially Japan only,<ref name=250GB_separate>{{cite web|title=Xbox 360 Hard Drive accessory bumped to 250GB in Japan|url=https://www.engadget.com/2010/02/01/xbox-360-hard-drive-accessory-bumped-to-250gb-in-japan|accessdate=February 1, 2010}}</ref> but later also available elsewhere<ref name="250GBNA">{{cite web|url=https://www.engadget.com/2010/03/23/250gb-xbox-360-hard-drive-now-available-for-129-99/|title=250GB Xbox 360 hard drive now available for $129.99|accessdate=March 23, 2010|date=March 23, 2010}}</ref><ref name="250GBUK">{{cite web|url=http://www.eurogamer.net/articles/ms-unveils-standalone-250gb-hdd|title=MS unveils standalone 250GB HDD|date=March 24, 2010|accessdate=March 25, 2010|publisher=[[Eurogamer]]}}</ref>) and 320&nbsp;GB), among other items, all of which are styled to match the console.
 
====Kinect====
{{Main article|Kinect}}
[[File:Xbox-360-Kinect-Standalone.png|thumb|A [[Kinect]] sensor device. The Xbox 360 E revision has an Xbox logo to the left of the Xbox 360 branding.|alt=A Kinect sensor device.]]
Kinect is a "controller-free gaming and entertainment experience" for the Xbox 360. It was first announced on June 1, 2009 at the [[Electronic Entertainment Expo]], under the codename, ''Project Natal''.<ref>{{cite news|url=http://www.ign.com/articles/2009/06/01/e3-2009-microsoft-unveils-motion-camera|title=E3 2009: Microsoft Unveils Motion Camera|author=Scott Lowe|publisher=IGN|date=June 1, 2009|accessdate=July 10, 2015}}</ref> The add-on [[peripheral]] enables users to control and interact with the Xbox 360 without a [[game controller]] by using gestures, [[speech recognition|spoken commands]] and presented objects and images. The Kinect accessory is compatible with all Xbox 360 models,<ref>{{cite web|url=http://wireninja.com/xbox-360-fat-slim-comparison/ |archiveurl=https://web.archive.org/web/20101225023543/http://wireninja.com/xbox-360-fat-slim-comparison/ |archivedate=December 25, 2010 |title=Xbox 360 Fat & Slim Comparison |publisher=Wireninja.com |date=June 21, 2010 |accessdate=January 31, 2013}}</ref> connecting to new models via a custom connector, and to older ones via a USB and mains power adapter.<ref>{{cite web|url=http://kotaku.com/5520812/project-natal--its-instruction-manual-in-the-wild|title=Project Natal &amp; Its Instruction Manual(!) In The Wild|publisher=Kotaku|date=April 20, 2010|accessdate=May 27, 2010}}</ref> During their [[Consumer Electronics Show|CES]] 2010 keynote speech, Robbie Bach and Microsoft CEO [[Steve Ballmer]] went on to say that Kinect will be released during the holiday period (November–January) and work with every 360 console. Its name and release date of November 4, 2010, were officially announced on June 13 of that year, prior to Microsoft's press conference at [[Electronic Entertainment Expo 2010|E3 2010]].<ref>{{cite news| url=https://www.usatoday.com/tech/gaming/2010-06-14-vidgame14_ST_N.htm | title=Microsoft Kinect gets into motion as E3 confab kicks off | first=Mike | last=Snider | date=June 14, 2010 | work=USA Today}}</ref>
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===Technical problems===
{{Main article|Xbox 360 technical problems}}
[[File:Xbox360-ringofdeath.jpg|thumb|Three red lights on the Xbox 360's ring indicator representing a "General Error requiring service of the Console or Power Adapter," commonly nicknamed the "Red Ring of Death."]]
 
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===Games===
{{Main article|List of Xbox 360 games}}
{{See also|List of Xbox games compatible with Xbox 360|List of Xbox Originals}}
[[File:Rock of Ages - Renaissance.jpg|thumb|upright=1.2|''[[Rock of Ages (video game)|Rock of Ages]]'', one of many [[Unreal Engine 3]] powered games available on Xbox 360.]]
 
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===Interface===
{{Main article|Xbox 360 system software}}
The Xbox 360's original [[graphical user interface]] was the ''Xbox 360 Dashboard''; a [[Tab (GUI)|tabbed interface]] that featured five "Blades" (formerly four blades), and was designed by [[AKQA]] and [[Audiobrain]]. It could be launched automatically when the console [[booting|booted]] without a disc in it, or when the disc tray was ejected, but the user had the option to select what the console does if a game is in the tray on start up, or if inserted when already on. A simplified version of it was also accessible at any time via the Xbox Guide button on the gamepad. This simplified version showed the user's gamercard, Xbox Live messages and friends list. It also allowed for personal and music settings, in addition to voice or video chats, or returning to the Xbox Dashboard from the game.
 
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====New Xbox Experience====
{{further information|Xbox Live#New Xbox Experience}}
 
At E3 2008, at Microsoft's Show, Microsoft's Aaron Greenberg and Marc Whitten announced the new Xbox 360 interface called the "New Xbox Experience" (NXE). The update was intended to ease console menu navigation. Its GUI uses the Twist UI, previously used in [[Windows Media Center]] and the [[Zune]]. Its new Xbox Guide retains all Dashboard functionality (including the Marketplace browser and disk ejection) and the original "Blade" interface (although the color scheme has been changed to match that of the NXE Dashboard).<ref>{{cite news|url=http://www.gamespot.com/articles/e3-2008-new-xbox-experience-preview/1100-6194093/ |title=E3 2008: New Xbox Experience Preview |author=Sarju Shah |publisher=[[GameSpot]] |date=July 16, 2008 |accessdate=July 10, 2015 |deadurl=yes |archiveurl=https://web.archive.org/web/20160118010003/http://www.gamespot.com/articles/e3-2008-new-xbox-experience-preview/1100-6194093/ |archivedate=January 18, 2016 }}</ref>
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===XNA community===
{{Main article|Microsoft XNA}}
XNA Community is a feature whereby Xbox 360 owners can receive community-created games, made with Microsoft XNA Game Studio, from the XNA Creators Club. The games are written, published, and distributed through a community managed portal. XNA Community provides a channel for digital videogame delivery over Xbox Live that can be free of royalties, publishers and licenses.<ref>{{cite web | url=http://www.gamasutra.com/view/feature/3545/sponsored_feature_democratizing_.php|title=XNA Community}}</ref><ref>{{cite web | url=http://creators.xna.com/|title=XNA Creators Club}}</ref> XNA game sales, however, did not meet original expectations.<ref>{{cite web|last=McElroy |first=Griffin |url=http://www.joystiq.com/2009/03/30/gamerbytes-study-shows-disappointing-sales-for-xna-community-gam/ |title=GamerBytes study shows disappointing sales for XNA Community Games |publisher=Joystiq.com |date=March 30, 2009 |accessdate=September 10, 2009}}</ref> though [[Xbox Live Indie Games]] (XBLIG) has had some "hits."
 
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===Xbox Live===
{{Main article|Xbox Live}}
 
When the Xbox 360 was released, Microsoft's online gaming service Xbox Live was shut down for 24 hours and underwent a major upgrade, adding a basic non-subscription service called Xbox Live Silver (later renamed Xbox Live Free) to its already established premium subscription-based service (which was renamed Gold). Xbox Live Free is included with all [[Stock-keeping unit|SKUs]] of the console. It allows users to create a user profile, join on [[Internet forum|message boards]], and access Microsoft's Xbox Live Arcade and Marketplace and talk to other members.<ref name="XboxLiveFree">{{cite web|url=http://www.gamasutra.com/view/news/31092/Microsoft_Renames_Xbox_Live_Silver_to_Xbox_Live_Free.php|title=Microsoft Renames Xbox Live Silver to 'Xbox Live Free'|author=Kyle Orland|accessdate=January 22, 2017}}</ref><ref>{{cite web |url=http://www.xbox.com/NR/exeres/F925FE0C-E310-491A-82E0-7A604A353BFB.htm |archiveurl=https://web.archive.org/web/20090204212851/http://www.xbox.com/NR/exeres/F925FE0C-E310-491A-82E0-7A604A353BFB.htm |archivedate=February 4, 2009 |title=Xbox Live The Silver Age |accessdate=September 30, 2006 |last=Barker |first=Ben |date=September 19, 2005 |publisher=Microsoft }}</ref> A Live Free account does not generally support multiplayer gaming; however, some games that have rather limited online functions already, (such as ''[[Viva Piñata]]'') or games that feature their own subscription service (e.g. [[EA Sports]] games) can be played with a Free account. Xbox Live also supports voice the latter a feature possible with the Xbox Live Vision.<ref>{{cite web |url=http://www.xbox.com/en-AU/hardware/xbox360/morethangames.htm |title=More than Games |accessdate=September 30, 2006 |last=Gettys |first=Jim W. |date=September 17, 2005 |publisher=Microsoft |archiveurl = https://web.archive.org/web/20060908092939/http://www.xbox.com/en-AU/hardware/xbox360/morethangames.htm |archivedate = September 8, 2006 |quote= }}</ref>
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===Xbox Live Marketplace===
{{Main article|Xbox Live Marketplace}}
 
The Xbox Live Marketplace is a virtual market designed for the console that allows Xbox Live users to download purchased or promotional content. The service offers movie and game trailers, [[game demo]]s, Xbox Live Arcade games and Xbox 360 Dashboard themes as well as add-on game content (items, costumes, levels etc.). These features are available to both Free and Gold members on Xbox Live. A hard drive or memory unit is required to store products purchased from Xbox Live Marketplace.<ref>{{cite web |url=http://www.xbox.com/en-US/hardware/x/xbox360harddrive/harddriveornot.htm |title=To Hard Drive or Not? |accessdate=September 30, 2006 |last=Gettys |first=Jim W. |date=August 19, 2005 |publisher=Microsoft |archiveurl = https://web.archive.org/web/20070427045612/http://www.xbox.com/en-US/hardware/x/xbox360harddrive/harddriveornot.htm |archivedate = April 27, 2007 |quote= }}</ref> In order to download priced content, users are required to purchase [[Microsoft Points]] for use as [[scrip]];<ref>{{cite web|url=http://www.xbox.com/en-US/live/microsoftpoints.htm |title=Xbox 360 Get the Points |accessdate=September 30, 2006 |last=Barker |first=Ben |date=September 20, 2005 |publisher=Microsoft |deadurl=yes |archiveurl=https://web.archive.org/web/20090123003030/http://www.xbox.com/en-US/live/microsoftpoints.htm |archivedate=January 23, 2009 }}</ref> though some products (such as trailers and demos) are free to download. Microsoft Points can be obtained through prepaid cards in 1,600 and 4,000-point denominations. Microsoft Points can also be purchased through Xbox Live with a credit card in 500, 1,000, 2,000 and 5,000-point denominations. Users are able to view items available to download on the service through a PC via the [[Xbox Live Marketplace]] website.<ref>{{cite web|url=http://news.teamxbox.com/xbox/11982/Xbox-Live-Pipeline-Browse-Live-Marketplace-from-your-PC/ |title=Browse Live Marketplace from your PC |accessdate=October 13, 2006 |last=Berardini |first=César |date=October 12, 2006 |publisher=TeamXbox |deadurl=yes |archiveurl=https://web.archive.org/web/20070210090053/http://news.teamxbox.com/xbox/11982/Xbox-Live-Pipeline-Browse-Live-Marketplace-from-your-PC/ |archivedate=February 10, 2007 }}</ref> An estimated seventy percent of Xbox Live users have downloaded items from the Marketplace.<ref name="Live Stats">{{cite web|url=http://news.teamxbox.com/xbox/12028/Latest-Xbox-Live-Facts-and-Stats/ |title=Latest Xbox Live Facts and Stats |accessdate=October 19, 2006 |last=Berardini |first=César |date=October 18, 2006 |publisher=TeamXbox |deadurl=yes |archiveurl=https://web.archive.org/web/20061104053646/http://news.teamxbox.com/xbox/12028/Latest-Xbox-Live-Facts-and-Stats/ |archivedate=November 4, 2006 }}</ref>{{clear}}
 
===Xbox Live Arcade===
{{Main article|Xbox Live Arcade}}
 
Xbox Live Arcade is an online service operated by Microsoft that is used to distribute downloadable video games to Xbox and Xbox 360 owners. In addition to classic [[arcade game]]s such as ''[[Ms. Pac-Man]]'', the service offers some new original games like ''[[Assault Heroes]]''. The Xbox Live Arcade also features games from other consoles, such as the [[PlayStation]] game ''[[Castlevania: Symphony of the Night]]'' and [[Personal computer game|PC games]] such as ''[[Zuma (video game)|Zuma]]''. The service was first launched on November 3, 2004,<ref>{{cite news |url=http://money.cnn.com/2004/10/13/commentary/game_over/column_gaming/index.htm |title=Xbox Live Arcade to launch Nov. 3&nbsp;– Oct. 14, 2004 |accessdate=March 23, 2009 |last=Morris |first=Chris|date=October 14, 2004 |publisher=CNN}}</ref> using a DVD to load, and offered games for about US$5 to $15. Items are purchased using Microsoft Points, a proprietary currency used to reduce credit card transaction charges. On November 22, 2005, Xbox Live Arcade was re-launched with the release of the Xbox 360, in which it was now integrated with the Xbox 360's dashboard. The games are generally aimed toward more casual gamers; examples of the more popular games are ''[[Geometry Wars]]'', ''[[Street Fighter II|Street Fighter II' Hyper Fighting]]'', and ''[[Uno (video game)|Uno]]''.<ref>{{cite web |url=http://majornelson.com/archive/2006/12/30/2006-top-xbox-live-games.aspx |archiveurl=https://web.archive.org/web/20080530191824/http://majornelson.com/archive/2006/12/30/2006-top-xbox-live-games.aspx |archivedate=May 30, 2008 |title=Top Xbox Live Games of 2006 |accessdate=July 26, 2008 |last=Hryb |first=Larry |date=December 30, 2006 |publisher=MajorNelson }}</ref> On March 24, 2010, Microsoft introduced the [[Game Room]] to Xbox Live. Game Room is a gaming service for Xbox 360 and Microsoft Windows that lets players compete in classic arcade and console games in a virtual arcade.<ref>{{cite web |url=http://news.cnet.com/8301-13860_3-20001073-56.html |title=Xbox Game Room launches, but with issues |accessdate=March 25, 2010 |last=Fried |first=Ina |date=March 24, 2010 |publisher=CNET}}</ref>{{Clear}}
 
===Movies & TV ===
{{main article|Microsoft Movies & TV}}
 
On November 6, 2006, Microsoft announced the Xbox Video Marketplace, an exclusive video store accessible through the console. Launched in the United States on November 22, 2006, the first anniversary of the Xbox 360's launch, the service allows users in the United States to download high-definition and standard-definition television shows and movies onto an Xbox 360 console for viewing. With the exception of short clips, content is not currently available for streaming, and must be downloaded. Movies are also available for rental. They expire in 14 days after download or at the end of the first 24 hours after the movie has begun playing, whichever comes first. Television episodes can be purchased to own, and are transferable to an unlimited number of consoles. Downloaded files use 5.1 [[surround sound|surround audio]] and are encoded using [[VC-1]] for video at 720p, with a [[bit rate|bitrate]] of 6.8&nbsp;Mbit/s.<ref name="Xbox 360 live video">{{cite web |url=https://www.engadget.com/2006/11/06/microsofts-xbox-live-video-hdtv-and-hd-movie-downloads-for-you/ |title=HDTV and HD movie downloads for your 360 |accessdate=November 11, 2006 |last=Block |first=Ryan |date=November 7, 2006 |publisher=Endaget }}</ref> Television content is offered from MTV, [[VH1]], [[Comedy Central]], [[Turner Broadcasting System|Turner Broadcasting]], and [[CBS]]; and movie content is [[Warner Bros.]], [[Paramount Pictures|Paramount]], and [[The Walt Disney Company|Disney]], along with other publishers.<ref name="Live Video announcement">{{cite press release |title=Movies and TV on your Xbox |publisher=Microsoft |date=November 6, 2006 |url=http://www.xbox.com/en-US/community/news/2006/1106-moviestv.htm |archiveurl=https://web.archive.org/web/20061211062527/http://www.xbox.com/en-US/community/news/2006/1106-moviestv.htm |archivedate=December 11, 2006 |accessdate=July 26, 2008 }}</ref>
 
After the Spring 2007 <!-- do you mean 2008? -->update, the following [[video codec]]s are supported:
* H.264 video support: Up to 15&nbsp;Mbit/s, Baseline, Main, and High (up to level 4.1) Profiles with [[2channel|2 channel]] AAC LC and Main Profiles.
* MPEG-4 Part 2 video support: Up to 8&nbsp;Mbit/s, Simple Profile with 2 channel AAC LC and Main Profiles.
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===Groove Music===
{{main article|Groove Music}}
[[Xbox Music]] provides 30 million music tracks available for purchase or access through subscription. It was announced at the [[Electronic Entertainment Expo 2012]] and will integrate with [[Windows 8]] and [[Windows Phone]] as well.<ref>{{cite news|url=http://www.eurogamer.net/articles/2012-07-03-microsofts-itunes-spotify-rival-xbox-music-out-later-this-year-report|title=Microsoft's iTunes, Spotify Rival Xbox Music Out This Year – Report|author=Wesley Yin-Poole|publisher=''[[Eurogamer]]''|date=July 3, 2012|accessdate=July 10, 2015}}</ref>
 
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===Xbox SmartGlass===
{{main article|Xbox SmartGlass}}
 
Xbox SmartGlass is a new feature that allows for integration between the Xbox 360 console and mobile devices such as tablets and smartphones. An app is available on Android, Windows Phone 8 and iOS. Users of the feature can view additional content to accompany the game they are playing, or the TV shows and movies they are watching. They can also use their mobile device as a remote to control the Xbox 360 console.
 
== Game development ==
 
{{expand section|date=August 2016}}
 
PartnerNet, the developers-only alternative [[Xbox Live]] network used by developers to beta test game content downloads and games developed for [[Xbox Live Arcade]],<ref>[http://www.gamesetwatch.com/2007/02/why_partnernet_is_a_pr_nightma.php Why PartnerNet is a PR Nightmare for Microsoft] on GameSetWatch</ref> runs on Xbox 360 [[debugging|debug]] kits, which are used both by developers and by the gaming press. In a podcast released on February 12, 2007, a developer breached the PartnerNet [[non-disclosure agreement]] (NDA) by commenting that he had found a playable version of ''[[Alien Hominid]]'' and an unplayable version of ''[[Ikaruga]]'' on PartnerNet. A few video game journalists, misconstruing the breach of the NDA as an invalidation of the NDA, immediately began reporting on other games being tested via PartnerNet, including a remake of ''[[Jetpac]]''.<ref>{{cite web|url=https://www.engadget.com/2007/02/14/xbox-360-partnernet-video-hints-at-jetpac-juiced-2007/|title=Xbox 360 PartnerNet video hints at Jetpac, Juiced 2007 [update 1]|first=|last=ludwigk|publisher=|accessdate=December 30, 2016}}</ref> (''Alien Hominid'' for the Xbox 360 was released on February 28 of that year, and ''Ikaruga'' was released over a year later on April 9, 2008. ''Jetpac'' was released for the Xbox 360 on March 28, 2007 as ''[[Jetpac Refuelled]]''.) There have also been numerous video and screenshot leaks of game footage on PartnerNet, as well as a complete version of ''[[Sonic the Hedgehog 4: Episode I]]'', which caused for the whole PartnerNet service to be shut down overnight on April 3, 2010.<ref>{{cite web|url=http://spindash.org/blog/?p=80|title=Spindash.org|publisher=|accessdate=December 30, 2016}}</ref> In the following days, [[Microsoft]] began reminding developers and journalists that they ''are'' in breach of NDA by sharing information about content available on PartnerNet, and has been asking websites to remove lists of games in development discovered on PartnerNet.{{Citation needed|date=February 2011}}
 
==See also==
* [[List of Xbox 360 games]]
* [[List of original programs distributed by Xbox Entertainment Studios]]
 
==References==
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* [http://support.xbox.com/xbox-360/ Microsoft Support for Xbox 360]
* [https://web.archive.org/web/20080213124920/http://blogs.msdn.com/xboxteam/default.aspx Xbox development team blog] <!-- the non-archived version seems to work, here is the archived version: archiveurl=https://web.archive.org/web/20080213124920/http://blogs.msdn.com/xboxteam/default.aspx |archivedate=February 13, 2008}} -->
* {{dmoz|Games/Video_Games/Console_Platforms/Microsoft/Xbox_360}}
 
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